Tag Archives: 240p

Google Pixel 4 Slow Motion Specs Unchanged!

Google Pixel 4 Slow Motion

Today Google unveiled the heavily leaked Pixel 4 and Pixel 4 XL phones which have the latest and greatest camera module geared up for computational photography enthusiasts.  It brings in the dual camera back design of many competitors and also drops the notch in turn for a thicker bezel which looks in our view better.  The phone is sporting the latest Snapdragon 855, 6GB of RAM and up to 128GB of fast flash memory.

Sadly the phone is keeping the exact same high frame rate specs of the Pixel 3 of last year. So 240fps is staying at 720p and 120fps at 1080p is the max at that resolution. It is clear Google is not interested in delivering performance in high frame rates like their rivals in the Android space. Even Apple offers a much better 1080p 240fps spec which is offered on the back cameras with little trouble. Even the iPhone 11 bests the Pixel 4 in the Selfie department as it allows up to 120fps 1080p for (Slofies™) which is a prominent feature of the handset. → Continue Reading Full Post ←

iPhone 11 Now Offers Selfie Slow Motion!

iPhone 11 Slow Motion

Ok let’s get the bad news out of the way which is that the iPhone 11 and 11 Pro all have essentially the same 120fps and 240fps of the previous iPhones on their main cameras which depending on the phone is two or three. All at 12MP and all capable of 4k UHD at 60fps and all slow motion capable at 120p and 240p at 1080p.   So no new frame rates but a consistent capture across all cameras which seems unique compared to the competition.

The real new thing is the availability of 120fps at 1080p in the TrueDepth or Selfie front camera which allows for “Slofies” as Apple calls them.  It would have been more impressive to have the full 240fps on the selfie camera too but they will save it for a future model. 120p is good and lets you shoot funny and compelling content. It is probably the best looking selfie camera image we have seen yet so Apple has an easy head start there. → Continue Reading Full Post ←

iPhone XS Slow Motion Samples!

iPhone XS Slow Motion Samples

After a few weeks of iPhone XS ownership, we can already gage the quality of the video coming out of the device in 1080p slow motion mode. We have a dozen samples for you too look at and make a decision. It is, however, a bittersweet realization that last year’s iPhone X is pretty much just as good as the XS in slow motion with just a tiny difference in per-pixel quality and dynamic range.

If you own an iPhone 8, X or Samsung Galaxy S8 or S9, for example, the slow motion feature on the iPhone XS should not be a factor in your decision to upgrade. The new XS has the best 4k video the iPhone has ever produced and the image stabilization is also much improved. The XS camera shoots pretty amazing still images and regular frame rate video but it is competitive with the best out there. The phone still is the best 240p 1080 mobile device today, see why below. → Continue Reading Full Post ←

Sony FS5 240fps Full HD Camera Gets $750 Price drop!

Sony FS5

The original Sony FS5 not the Mark II which does 240fps and 120fps full HD recording with excellent quality as well as 4k 240fps with an external recorder has dropped in price precipitously. The -$750 price drop makes the camera only $3,498 for the body only which is now competitive with pro SLRs and higher-end mirrorless cameras.

The FS5 camera has been used in productions all over the world and it is a favorite of many videographers for its form factor and dependability. We like it here at HSC by retaining the 10th position on our guide with excellent quality 120fps and 240fps full HD 1080p and pristine quality in 4k 240fps using a recorder like the Atomos Shogun series. The camera also allows 480fps and 960fps @ 1920*270px for short bursts much like the Sony RX series but slightly behind in quality to those latest cameras in those higher modes. Is an FS5 Mark III getting ready to launch or just end of product life rebates? → Continue Reading Full Post ←

GoPro Hero 7 Black Has Killer Stabilization but Same fps!

GoPro Hero 7 Black

GoPro has released 3 new cameras including the Hero 7 Black which is now the flagship product for the company.  The key feature is HyperSmooth which is a predictive stabilization technology based on scene analysis and sensor telemetry to accurately anticipate motion and correct the image to generate a gimbal-like smooth appearance to the video.  When you see the footage it is clear it is a huge improvement compared to even the Hero 6 Black which had a pretty good stabilizer.

The Stabilization, however, is limited to  4k 30/60p and other resolutions below 120p but anything above 120fps will use the previous stabilization feature which is not predictive and have no stabilization support at all at 1080p 240fps which is the highest slow motion mode.  No 480fps or other higher fps settings are available as the camera uses both the same Hero 6 Black sensor and the same GP1 system chip for this new camera. → Continue Reading Full Post ←

Galaxy S9 480fps Software Update with Double Rec Time!

Galaxy S9 480fps Software Update

Both the Galaxy S9 and S9+ phones shipped with 720p 960fps slow motion capability but the recording was limited to 0.2 seconds which is just too short a time span.  This made it difficult to capture things in manual mode since the reaction time of your finger is about the same as the recording time making you miss moments.  Pre-record made it easier but still limited to just 6.4 seconds playback in regular 30fps video timelines.

The new S9 update allows for manual high-speed recording to be used in 480fps slow motion mode at 720p for now 0.4 seconds or twice the recording time.  This allows for easier capture of moments but in real time playback at 30fps it is the exact same playback time of 6.4 seconds.  Since only 192 frames are recorded in the 0.4 seconds same as in the 960fps mode of 0.2sec then the only thing you gain is double the time to capture the moment. It would have been ideal to get also double the playback time.  Memory buffer seems to be the limiting factor here! → Continue Reading Full Post ←