Smarter Every Day has posted a very nice example video of audio master Gordon McGladdery recording audio to be incorporated into slow motion footage. Since recording real slow motion sound that is usable at super high speeds is an impossibility due to the undiscernable pitch that results from it, you need to get creative with some reverb, echo, pitch, and chamber audio effects in order to get a compelling final product. We are big fans of both their channels and make sure you check them out for supporting them.
There has been a lot of work put it developing software that can interpolate frames for video editing and compositing applications. Twixtor in the late 90’s was perhaps the first time the technology could make something worthwhile and really produce acceptable results in a computationally acceptable timeframe.
Today the most used algorithm is Adobe’s Optical Flow in Premiere or Time Warp in After Effects which use vector directional plus acceleration of pixel values to derive in between frame data to generate new frame information from the preceding frame as point A and the next frame as point B. The results can do some wonders to really slow down things above the frame rate ceiling of the camera.
The Casio EX-FR200 is a weird camera in many respects. It’s 180 degree fish eye lens makes spherical imaging and the entire lens and sensor assembly detaches for remote operation. With the aid of a second lens and sensor module you can take 360 degree images and footage for a VR wrapper compatible with YouTube 360.
The camera modules can be bought separate and controlled from the main body unit without the need to buy two full pieces of kit. If you were trying to get into the Youtube 360 and VR video panoramic craze this is an easy way to do it. Price is not yet specified but we expect it to be competitive with high end GoPros or USD $450 and below. The camera is not dive proof see below…
Video ramping is not new, it is actually been here for quite a few years in cameras and widely accessible in modern video editors. The problem is that it is still a hard thing to do properly. You either get choppy results, artifacts or pretty amazing ones by chance or by sheer trial and error and are not easily repeatable. This is where Speedramp by Prolost.com comes in!
After effects has had Time Remapping for a few years in the CS releases including Premiere Pro; but as with almost any built in feature in software it is hardly polished as well as it could be. Speedramp builds on top of the Adobe Time Remapping by incorporating a simple to use workflow that is capable of being tweaked and altered by simple parameters until you get the desired effect.