Tag Archives: virtual reality

Are Slow Motion Camera Days Numbered?

Slow Motion Camera Days Numbered

Recent advances in computation, simulation, and real-time rendering have become so advanced that some visual effects artists are opting for rendering everything with CGI instead of filming it outright.  In making-off featurettes, we have seen the VFX teams scrap explosions, fluids, car crashes and actor stunts with CGI inserts that offer precise control over lighting, debris, motion, and quality which are all a crap shoot when filming with a real camera.

NVIDIA just released some demos of real-time ray tracing that surpass the best quality renderers of the 1990s with playable frame rates and ambient occlusion that in the right hands could be indistinguishable from many special effects in a film. The new RTX technology in their Volta architecture GPUs can do area shadows, true multi-level depth reflections, refraction and global illumination in real time 30+fps on a personal computer. → Continue Reading Full Post ←

Insta360 Pro VR Camera 100fps at 4k!

Insta360 Pro VR Camera

Like coming out of a science fiction movie like Oblivion; the Insta360 Pro VR Camera with it’s six independent cameras and futuristic spherical design creates an immediate reaction to anyone that sees it. This is a real product not a concept and can record 8k at 30fps with post processing stitching required but full 4k 3D 360º degree footage at 30fps or 25fps with real time hardware stitching ready to post the end footage on the web.

The slow motion component comes at 4k where the camera can shoot 4k at up to 100fps for a slow motion result or super life like motion.  The Slow Motion mode lacks real time stitching but you can use post production to merge the final footage on your PC or Mac. → Continue Reading Full Post ←