Tag Archives: frame interpolation

Dain app GPU and why you should wait for 2021!

Dain app GPU

Probably no computer-related technology has received more attention on the PC side than GPUs.  NVidia launched the 3000 series of cards with aggressive pricing that completely obliterate the previous 2000 series GPUs for much less money. Things are great for PC gamers, machine learning coders, and 3D animators in 2020 with these levels of performance except for the fact that there is a complete scarcity of GPU cards in most lines including but not limited to the 2000 and 3000 series for a variety of reasons.

Dain app the machine learning frame rate interpolation software uses CUDA v5.0 as the minimum requirement or a GeForce GTX 750 as the minimum card to run it. But that does not mean it will be fast or be able to finish interpolating your high res footage. In fact, a 720p clip interpolated frame rate needs about 10-11GB of VRAM memory on the card as it runs the entirety of the calculation in video memory for predictive algorithms to work. → Continue Reading Full Post ←

Fake Slow Motion Is It Worth It?

Fake Slow Motion

There has been a lot of work put it developing software that can interpolate frames for video editing and compositing applications. Twixtor in the late 90’s was perhaps the first time the technology could make something worthwhile and really produce acceptable results in a computationally acceptable timeframe.

Today the most used algorithm is Adobe’s Optical Flow in Premiere or Time Warp in After Effects which use vector directional plus acceleration of pixel values to derive in between frame data to generate new frame information from the preceding frame as point A and the next frame as point B.  The results can do some wonders to really slow down things above the frame rate ceiling of the camera. → Continue Reading Full Post ←